The feedback has been appreciated, though the negative reviews on Steam won't help when it's actually finished and released, throwing people off from a potentially great game. Right now they're concentrating on taking the feedback from the various beta tests and fixing the issues to make sure it's a complete, and great game when released. Roller Coaster Tycoon World is close to release and you can pre-order it now on Steam. Sound, too, is an important aspect of true immersion, and real VR audio solutions aren't quite among us yet, though those solutions are coming. We've seen the experience already with mobile games and other VR demos, but they were incomplete and didn't quite capture the full experience of speeding along a rickety track. Park Rating is affected by the following factors: Variety of Rides Amount of Rides Quality of Rides Variety of Stalls Amount of Stalls. Park rating was originally limited to 999, though in RCT3, higher ratings are possible. Highly-rated parks will attract more guests than poorly-rated parks. Even better would be the incorporation of a "4D" type of experience with a chair that moves with the ride. The Park Rating simply measures how good or bad a park is, with a higher rating meaning a better park. A solid VR experience takes time and we want to provide relevant game features that fit the platform." It really is a natural fit, because you can already take a ride on any ride you create, so why not make it more visceral. We are working on designing the best experience for the platform. Speaking with Matthew Labunka, a Senior Producer at Atari, he told us that "VR does naturally lend itself to the simulation genre.
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